About the Studio
We are building the next generation of gameplay-driven interactive entertainment. Our studio focuses on acquiring and evolving legacy gaming IP that helped define entire eras of players. We seek out franchises with proven impact and passionate communities, and bring them forward using modern technology, deeper gameplay systems, and a player-first design philosophy.
Our current project centers around a well-known legacy sports IP that previously sold millions of copies. Our goal is not simply to recreate what existed before, but to evolve it — pushing gameplay systems, design, and competitive depth to a new level. We believe the best games emerge when technical excellence, physics engines, and player-first design intersect.
The Role
We are looking for a Multiplayer and Online Systems Engineer who understands that in a competitive game, the network is part of the experience. Lag is not just a technical problem — it is a design problem. Latency is not just a number — it is the difference between a punch that feels earned and one that feels stolen.
You will own the systems that make our game feel fair, responsive, and alive when players are competing against each other.
Responsibilities
Qualifications
Bonus Experience
Why Join Us
Multiplayer is where this game lives or dies. The moments that define it — the clutch pitch, the cheap shot, the comeback — only matter if the network makes them feel real. You will own that. In a small studio where every role has direct impact, this one shapes whether players come back tomorrow.
If you care about competitive integrity and want to build something players will still be talking about years from now, we want to talk.
Multiplayer / Online Systems Engineer