About the Studio
We are building the next generation of gameplay-driven interactive entertainment. Our studio focuses on acquiring and evolving legacy gaming IP that helped define entire eras of players. We seek out franchises with proven impact and passionate communities, and bring them forward using modern technology, deeper gameplay systems, and a player-first design philosophy.
Our current project centers around a well-known legacy sports IP that previously sold millions of copies. Our goal is not simply to recreate what existed before, but to evolve it — pushing gameplay systems, design, and competitive depth to a new level. We believe the best games emerge when technical excellence, physics engines, and player-first design intersect.
The Role
We are looking for a Gameplay AI Engineer who understands that great game AI is not about being unbeatable — it is about being believable, reactive, and fun to play against. The AI in this game needs to feel like an opponent with a personality, not a decision tree in a uniform. It needs to challenge players who want a challenge, and give newer players room to breathe without feeling patronizing.
You will design and build the AI systems that power our CPU-controlled opponents and crowd behaviors, working closely with designers and engineers to make sure the AI serves the game rather than fighting against it.
Responsibilities
Qualifications
Bonus Experience
Why Join Us
A great AI opponent is one of the most underappreciated things in games — players only notice it when it's wrong. Here you'll have the opportunity to build something that feels genuinely alive, in a genre where AI personality has always mattered and rarely been done well. In a small studio with direct access to designers and engineers, you will have the influence to shape AI systems from the ground up rather than inheriting someone else's architecture.
If you care about AI that serves the player experience rather than just passing a QA checklist, we want to talk.
Gameplay AI Engineer